![Battle for Zendikar: Prism Array](/img/cards/battle-for-zendikar/bfz-prism-array-81.jpg)
Prism Array | Enchantment | | Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Philip Straub
![Battle for Zendikar: Akoum Firebird](/img/cards/battle-for-zendikar/bfz-akoum-firebird-138.jpg)
Akoum Firebird | Creature | Phoenix | Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. | Chris Rahn
![Battle for Zendikar: Akoum Hellkite](/img/cards/battle-for-zendikar/bfz-akoum-hellkite-139.jpg)
Akoum Hellkite | Creature | Dragon | Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead. | Jaime Jones
![Battle for Zendikar: Akoum Stonewaker](/img/cards/battle-for-zendikar/bfz-akoum-stonewaker-140.jpg)
Akoum Stonewaker | Creature | Human Shaman | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step. | Victor Adame Minguez
![Battle for Zendikar: Belligerent Whiptail](/img/cards/battle-for-zendikar/bfz-belligerent-whiptail-141.jpg)
Belligerent Whiptail | Creature | Wurm | Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. | Jakub Kasper
![Battle for Zendikar: Boiling Earth](/img/cards/battle-for-zendikar/bfz-boiling-earth-142.jpg)
Boiling Earth | Sorcery | | Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Titus Lunter
![Battle for Zendikar: Chasm Guide](/img/cards/battle-for-zendikar/bfz-chasm-guide-143.jpg)
Chasm Guide | Creature | Goblin Scout Ally | Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. | Johannes Voss
![Battle for Zendikar: Dragonmaster Outcast](/img/cards/battle-for-zendikar/bfz-dragonmaster-outcast-144.jpg)
Dragonmaster Outcast | Creature | Human Shaman | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. | Raymond Swanland
![Battle for Zendikar: Firemantle Mage](/img/cards/battle-for-zendikar/bfz-firemantle-mage-145.jpg)
Firemantle Mage | Creature | Human Shaman Ally | Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Chris Rahn
![Battle for Zendikar: Goblin War Paint](/img/cards/battle-for-zendikar/bfz-goblin-war-paint-146.jpg)
Goblin War Paint | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has haste. | Karl Kopinski
![Battle for Zendikar: Lavastep Raider](/img/cards/battle-for-zendikar/bfz-lavastep-raider-147.jpg)
Lavastep Raider | Creature | Goblin Warrior | {2}{R}: Lavastep Raider gets +2/+0 until end of turn. | Matt Stewart
![Battle for Zendikar: Makindi Sliderunner](/img/cards/battle-for-zendikar/bfz-makindi-sliderunner-148.jpg)
Makindi Sliderunner | Creature | Beast | Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. | Matt Stewart
![Battle for Zendikar: Ondu Champion](/img/cards/battle-for-zendikar/bfz-ondu-champion-149.jpg)
Ondu Champion | Creature | Minotaur Warrior Ally | Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. | Volkan Baǵa
![Battle for Zendikar: Outnumber](/img/cards/battle-for-zendikar/bfz-outnumber-150.jpg)
Outnumber | Instant | | Outnumber deals damage to target creature equal to the number of creatures you control. | Tyler Jacobson
![Battle for Zendikar: Radiant Flames](/img/cards/battle-for-zendikar/bfz-radiant-flames-151.jpg)
Radiant Flames | Sorcery | | Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell. | Slawomir Maniak
![Battle for Zendikar: Reckless Cohort](/img/cards/battle-for-zendikar/bfz-reckless-cohort-152.jpg)
Reckless Cohort | Creature | Human Warrior Ally | Reckless Cohort attacks each combat if able unless you control another Ally. | Volkan Baǵa
![Battle for Zendikar: Retreat to Valakut](/img/cards/battle-for-zendikar/bfz-retreat-to-valakut-153.jpg)
Retreat to Valakut | Enchantment | | Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn. | Kieran Yanner
![Battle for Zendikar: Rolling Thunder](/img/cards/battle-for-zendikar/bfz-rolling-thunder-154.jpg)
Rolling Thunder | Sorcery | | Rolling Thunder deals X damage divided as you choose among any number of targets. | Yohann Schepacz
![Battle for Zendikar: Shatterskull Recruit](/img/cards/battle-for-zendikar/bfz-shatterskull-recruit-155.jpg)
Shatterskull Recruit | Creature | Giant Warrior Ally | Menace (This creature can't be blocked except by two or more creatures.) | David Palumbo
![Battle for Zendikar: Stonefury](/img/cards/battle-for-zendikar/bfz-stonefury-156.jpg)
Stonefury | Instant | | Stonefury deals damage to target creature equal to the number of lands you control. | Chris Rallis
![Battle for Zendikar: Sure Strike](/img/cards/battle-for-zendikar/bfz-sure-strike-157.jpg)
Sure Strike | Instant | | Target creature gets +3/+0 and gains first strike until end of turn. | Jakub Kasper
![Battle for Zendikar: Tunneling Geopede](/img/cards/battle-for-zendikar/bfz-tunneling-geopede-158.jpg)
Tunneling Geopede | Creature | Insect | Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. | Tomasz Jedruszek
![Battle for Zendikar: Valakut Invoker](/img/cards/battle-for-zendikar/bfz-valakut-invoker-159.jpg)
Valakut Invoker | Creature | Human Shaman | {8}: Valakut Invoker deals 3 damage to any target. | Joseph Meehan
![Battle for Zendikar: Valakut Predator](/img/cards/battle-for-zendikar/bfz-valakut-predator-160.jpg)
Valakut Predator | Creature | Elemental | Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. | Kev Walker
![Battle for Zendikar: Volcanic Upheaval](/img/cards/battle-for-zendikar/bfz-volcanic-upheaval-161.jpg)
Volcanic Upheaval | Instant | | Destroy target land. | Yeong-Hao Han
![Battle for Zendikar: Zada, Hedron Grinder](/img/cards/battle-for-zendikar/bfz-zada-hedron-grinder-162.jpg)
Zada, Hedron Grinder | Legendary Creature | Goblin Ally | Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | Chris Rallis
![Battle for Zendikar: Angelic Captain](/img/cards/battle-for-zendikar/bfz-angelic-captain-208.jpg)
Angelic Captain | Creature | Angel Ally | Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. | Volkan Baǵa
![Battle for Zendikar: Munda, Ambush Leader](/img/cards/battle-for-zendikar/bfz-munda-ambush-leader-215.jpg)
Munda, Ambush Leader | Legendary Creature | Kor Ally | Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. | Johannes Voss
![Battle for Zendikar: Resolute Blademaster](/img/cards/battle-for-zendikar/bfz-resolute-blademaster-218.jpg)
Resolute Blademaster | Creature | Human Soldier Ally | Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. | Joseph Meehan
![Battle for Zendikar: Grove Rumbler](/img/cards/battle-for-zendikar/bfz-grove-rumbler-211.jpg)
Grove Rumbler | Creature | Elemental | Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. | Greg Opalinski
![Battle for Zendikar: Omnath, Locus of Rage](/img/cards/battle-for-zendikar/bfz-omnath-locus-of-rage-217.jpg)
Omnath, Locus of Rage | Legendary Creature | Elemental | Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. | Brad Rigney
![Battle for Zendikar: Barrage Tyrant](/img/cards/battle-for-zendikar/bfz-barrage-tyrant-127.jpg)
Barrage Tyrant | Creature | Eldrazi | Devoid (This card has no color.)
{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target. | Chris Rallis
![Battle for Zendikar: Blighted Gorge](/img/cards/battle-for-zendikar/bfz-blighted-gorge-231.jpg)
Blighted Gorge | Land | | {T}: Add {C}.
{4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target. | Jung Park
![Battle for Zendikar: Cinder Glade](/img/cards/battle-for-zendikar/bfz-cinder-glade-235.jpg)
Cinder Glade | Land | Mountain Forest | ({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands. | Adam Paquette
![Battle for Zendikar: Looming Spires](/img/cards/battle-for-zendikar/bfz-looming-spires-238.jpg)
Looming Spires | Land | | Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}. | Florian de Gesincourt
![Battle for Zendikar: Smoldering Marsh](/img/cards/battle-for-zendikar/bfz-smoldering-marsh-247.jpg)
Smoldering Marsh | Land | Swamp Mountain | ({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. | Adam Paquette
![Battle for Zendikar: Mountain](/img/cards/battle-for-zendikar/bfz-mountain-265.jpg)
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
![Battle for Zendikar: Mountain](/img/cards/battle-for-zendikar/bfz-mountain-266.jpg)
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sam Burley
![Battle for Zendikar: Mountain](/img/cards/battle-for-zendikar/bfz-mountain-267.jpg)
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Véronique Meignaud
![Battle for Zendikar: Mountain](/img/cards/battle-for-zendikar/bfz-mountain-268.jpg)
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette
![Battle for Zendikar: Mountain](/img/cards/battle-for-zendikar/bfz-mountain-269.jpg)
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Tianhua X