Serra Paragon | Creature | Angel | Flying
Once during each of your turns, you may play a land card from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." | Heonhwa Choe
5.0 LSV
Sphinx of Clear Skies | Creature | Sphinx | Flying, ward {2}
Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.) | Valera Lutfullina
4.0 LSV
Sheoldred, the Apocalypse | Legendary Creature | Phyrexian Praetor | Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life. | Chris Rahn
4.5 LSV
Shivan Devastator | Creature | Dragon Hydra | Flying, haste
Shivan Devastator enters the battlefield with X +1/+1 counters on it. | Brent Hollowell
4.5 LSV
Silverback Elder | Creature | Ape Shaman | Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life. | Alexander Mokhov
4.5 LSV
Zur, Eternal Schemer | Legendary Creature | Human Wizard | Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. | Jesper Ejsing
1.5/4.0 LSV
Shanna, Purifying Blade | Legendary Creature | Human Warrior | Lifelink
At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. | Magali Villeneuve
4.0 LSV
Rith, Liberated Primeval | Legendary Creature | Dragon | Flying, ward {2}
Other Dragons you control have ward {2}.
At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. | Victor Adame Minguez
5.0 LSV
Sol'Kanar the Tainted | Legendary Creature | Elemental Demon | At the beginning of your end step, choose one that hasn't been chosen —
• Draw a card.
• Each opponent loses 2 life and you gain 2 life.
• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.
• Exile Sol'Kanar, then return it to the battlefield under an opponent's control. | Filip Burburan
4.0 LSV
Soul of Windgrace | Legendary Creature | Cat Avatar | Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
{G}, Discard a land card: You gain 3 life.
{1}{R}, Discard a land card: Draw a card.
{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. | Liiga Smilshkalne
4.0 LSV
Jodah, the Unifier | Legendary Creature | Human Wizard | Legendary creatures you control get +X/+X where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. | Ryan Pancoast
1.0 LSV