Uncovered Clues | Sorcery | | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | Jaime Jones
Wind Drake | Creature | Drake | Flying | John Severin Brassell
Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart
Restore the Peace | Instant | | Return each creature that dealt damage this turn to its owner's hand. | Kev Walker
Protect | Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Pilfered Plans | Sorcery | | Target player mills two cards. Draw two cards. | Michael C. Hayes
Dragonshift | Instant | | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Svetlin Velinov
Goblin Test Pilot | Creature | Goblin Pilot Wizard | Flying
{T}: Goblin Test Pilot deals 2 damage to any target chosen at random. | Svetlin Velinov
Nivix Cyclops | Creature | Cyclops | Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. | Wayne Reynolds
Turn | Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger
Beetleform Mage | Creature | Human Insect Wizard | {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. | Marco Nelor
Bred for the Hunt | Enchantment | | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | Karl Kopinski
Vorel of the Hull Clade | Legendary Creature | Human Merfolk | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. | Mike Bierek
Give | Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott
Catch | Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Azorius Cluestone | Artifact | | {T}: Add {W} or {U}.
{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. | Raoul Vitale
Dimir Cluestone | Artifact | | {T}: Add {U} or {B}.
{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card. | Raoul Vitale
Izzet Cluestone | Artifact | | {T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. | Raoul Vitale
Simic Cluestone | Artifact | | {T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card. | Raoul Vitale