![Dragon's Maze: Lavinia of the Tenth](/img/cards/dragons-maze/dgm-lavinia-of-the-tenth-80.jpg)
Lavinia of the Tenth | Legendary Creature | Human Soldier | Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | Willian Murai
![Dragon's Maze: Render Silent](/img/cards/dragons-maze/dgm-render-silent-96.jpg)
Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart
![Dragon's Maze: Catch](/img/cards/dragons-maze/dgm-catch-125.jpg)
Catch | Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
![Dragon's Maze: Beck](/img/cards/dragons-maze/dgm-beck-123.jpg)
Beck | Sorcery | | Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.) | Adam Paquette