Gleam of Battle | Enchantment | | Whenever a creature you control attacks, put a +1/+1 counter on it. | Raymond Swanland
Legion's Initiative | Enchantment | | Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | Jaime Jones
Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Mike Bierek