Catch | Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker
Breaking | Sorcery | | Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.) | Mathias Kollros
Flesh | Sorcery | | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.) | Lucas Graciano