Uncovered Clues | Sorcery | | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | Jaime Jones
Awe for the Guilds | Sorcery | | Monocolored creatures can't block this turn. | Mathias Kollros
Pilfered Plans | Sorcery | | Target player mills two cards. Draw two cards. | Michael C. Hayes
Give | Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott
Toil | Sorcery | | Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm
Gaze of Granite | Sorcery | | Destroy each nonland permanent with mana value X or less. | Nils Hamm
Catch | Sorcery | | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker