Faith Unbroken | Enchantment | Aura | Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2. | Kev Walker
Peace of Mind | Enchantment | | {W}, Discard a card: You gain 3 life. | Christopher Moeller
Lunar Force | Enchantment | | When an opponent casts a spell, sacrifice Lunar Force and counter that spell. | Eric Deschamps
Graf Harvest | Enchantment | | Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token. | Lake Hurwitz
Blood Mist | Enchantment | | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. | Joseph Meehan
Crop Sigil | Enchantment | | At the beginning of your upkeep, you may mill a card.
Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard. | Titus Lunter
Emrakul's Influence | Enchantment | | Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards. | Ryan Alexander Lee
Campaign of Vengeance | Enchantment | | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. | Igor Kieryluk