Chance for Glory | Instant | | Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | Bram Sels
0.0 LSV
Deafening Clarion | Sorcery | | Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn. | Adam Paquette
4.0 LSV
Skyknight Legionnaire | Creature | Human Knight | Flying, haste | Chase Stone
3.0 LSV
Tajic, Legion's Edge | Legendary Creature | Human Soldier | Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
{R}{W}: Tajic, Legion's Edge gains first strike until end of turn. | Anthony Palumbo
4.5 LSV
Beacon Bolt | Sorcery | | Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | Titus Lunter
3.5 LSV
Ionize | Instant | | Counter target spell. Ionize deals 2 damage to that spell's controller. | Chase Stone
1.5 LSV
Sonic Assault | Instant | | Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | Tyler Walpole
3.0 LSV
Wee Dragonauts | Creature | Faerie Wizard | Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. | Greg Staples
4.0 LSV
Piston-Fist Cyclops | Creature | Cyclops | Defender
As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. | Wayne Reynolds
2.5 LSV