Voice of the Blessed | Creature | Spirit Cleric | Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible. | Anastasia Ovchinnikova
4.0 LSV
Angelic Quartermaster | Creature | Angel Soldier | Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. | PINDURSKI
4.0 LSV
Savior of Ollenbock | Creature | Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. | Aaron J. Riley
4.5 LSV
Traveling Minister | Creature | Human Cleric | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. | Slawomir Maniak
1.5 LSV
Distracting Geist | Creature | Spirit | Whenever Distracting Geist attacks, tap target creature defending player controls.
Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Andrew Mar
3.5 LSV
Hopeful Initiate | Creature | Human Warlock | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. | Dan Scott
2.5 LSV
Cemetery Protector | Creature | Human Soldier | Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. | Chris Rallis
LSV
Drogskol Infantry | Creature | Spirit Soldier | Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Cristi Balanescu
3.0 LSV
Unholy Officiant | Creature | Vampire Cleric | Vigilance
{4}{W}: Put a +1/+1 counter on Unholy Officiant. | Campbell White
2.0 LSV
Katilda, Dawnhart Martyr // Katilda's Rising Dawn | Legendary Creature // Legendary Enchantment | Spirit Warlock // Aura | Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. | Manuel Castañón
4.5 LSV
Twinblade Geist | Creature | Spirit Warrior | Double strike
Disturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Tuan Duong Chu
3.0 LSV
Welcoming Vampire | Creature | Vampire | Flying
Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | Lorenzo Mastroianni
4.0 LSV
Ollenbock Escort | Creature | Human Cleric | Vigilance
Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. | Eric Wilkerson
2.5 LSV
Faithbound Judge | Creature | Spirit Soldier | Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb {5}{W}{W} | Svetlin Velinov
4.0 LSV
Gryffwing Cavalry | Creature | Human Knight | Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. | Steve Prescott
3.5 LSV
Thalia, Guardian of Thraben | Legendary Creature | Human Soldier | First strike
Noncreature spells cost {1} more to cast. | Magali Villeneuve
3.0 LSV
Heron-Blessed Geist | Creature | Spirit | Flying
{3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. | Jason A. Engle
2.5 LSV
Resistance Squad | Creature | Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. | Joshua Raphael
3.5 LSV
Estwald Shieldbasher | Creature | Human Soldier | Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Wayne Reynolds
2.5 LSV
Nebelgast Beguiler | Creature | Spirit | {W}, {T}: Tap target creature. | Andreas Zafiratos
2.0 LSV
Vampire Slayer | Creature | Human Soldier | Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. | Tomas Duchek
1.5 LSV
Fleeting Spirit | Creature | Spirit | {W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.
Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. | Evyn Fong
3.0 LSV
Militia Rallier | Creature | Human Soldier | Militia Rallier can't attack alone.
Whenever Militia Rallier attacks, untap target creature. | Eelis Kyttanen
2.5 LSV
Parish-Blade Trainee | Creature | Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Parish-Blade Trainee dies, put its counters on target creature you control. | Zara Alfonso
2.5 LSV
Gryff Rider | Creature | Human Knight | Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Yongjae Choi
3.0 LSV
Dawnhart Geist | Creature | Spirit Warlock | Whenever you cast an enchantment spell, you gain 2 life. | Artur Treffner
2.5 LSV
Kindly Ancestor | Creature | Spirit | Lifelink
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Justyna Gil
3.0 LSV
Heron of Hope | Creature | Bird | Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Heron of Hope gains lifelink until end of turn. | Daarken
2.5 LSV
Panicked Bystander | Creature | Human Peasant | Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. | Aaron Miller
3.5 LSV
Dorothea, Vengeful Victim | Legendary Creature | Spirit | Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Marta Nael
3.5 LSV
Brine Comber | Creature | Spirit | Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Olena Richards
3.5 LSV
Edgar, Charmed Groom // Edgar Markov's Coffin | Legendary Creature // Legendary Artifact | Vampire Noble // Legendary Artifact | Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. // At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. | Volkan Baǵa
4.5 LSV
Markov Purifier | Creature | Vampire Cleric | Lifelink
At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. | G-host Lee
3.0 LSV
Odric, Blood-Cursed | Legendary Creature | Vampire Soldier | When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | Chris Rallis
3.0 LSV
Markov Waltzer | Creature | Vampire | Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. | Joshua Raphael
3.5 LSV
Torens, Fist of the Angels | Legendary Creature | Human Cleric | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. | Justine Cruz
4.5 LSV
Sigardian Paladin | Creature | Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | Slawomir Maniak
3.5 LSV