![Innistrad: Midnight Hunt: Kessig Naturalist](/img/cards/innistrad-midnight-hunt/mid-kessig-naturalist-231.jpg)
Kessig Naturalist | Creature | Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Johan Grenier
3.5 LSV
![Innistrad: Midnight Hunt: Unnatural Moonrise](/img/cards/innistrad-midnight-hunt/mid-unnatural-moonrise-247.jpg)
Unnatural Moonrise | Sorcery | | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Ryan Pancoast
2.0 LSV