Arborback Stomper | Creature | Beast | Trample
When Arborback Stomper enters the battlefield, you gain 5 life. | Dan Scott
Armorcraft Judge | Creature | Elf Artificer | When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. | David Palumbo
Blossoming Defense | Instant | | Target creature you control gets +2/+2 and gains hexproof until end of turn. | Anastasia Ovchinnikova
Creeping Mold | Sorcery | | Destroy target artifact, enchantment, or land. | Cliff Childs
Durable Handicraft | Enchantment | | Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. | Raoul Vitale
Elegant Edgecrafters | Creature | Elf Artificer | Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) | Sean Sevestre
Fairgrounds Trumpeter | Creature | Elephant | At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. | Jesper Ejsing
Ghirapur Guide | Creature | Elf Scout | {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. | Scott Murphy
Longtusk Cub | Creature | Cat | Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. | Zoltan Boros
Nature's Way | Sorcery | | Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. | Zack Stella
Servant of the Conduit | Creature | Elf Druid | When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Add one mana of any color. | Magali Villeneuve
Engineered Might | Sorcery | | Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn. | Lake Hurwitz
Empyreal Voyager | Creature | Vedalken Scout | Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters). | David Gaillet
Hazardous Conditions | Sorcery | | Creatures with no counters on them get -2/-2 until end of turn. | Anastasia Ovchinnikova
Voltaic Brawler | Creature | Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. | Raymond Swanland