Engineered Might | Sorcery | | Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn. | Lake Hurwitz
Hazardous Conditions | Sorcery | | Creatures with no counters on them get -2/-2 until end of turn. | Anastasia Ovchinnikova