
Inga Rune-Eyes | Legendary Creature | Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. | Bram Sels
3.0 LSV

Skemfar Shadowsage | Creature | Elf Cleric | When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common. | Matt Stewart
2.5 LSV

Vengeful Reaper | Creature | Angel Cleric | Flying, deathtouch, haste
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Billy Christian
3.5 LSV

Hailstorm Valkyrie | Snow Creature | Angel Wizard | Flying, trample
{S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) | Bram Sels
2.0 LSV

Basalt Ravager | Creature | Giant Wizard | When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | Andrey Kuzinskiy
4.0 LSV

Littjara Glade-Warden | Creature | Shapeshifter | Changeling (This card is every creature type.)
{2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. | Deruchenko Alexander
3.0 LSV

Spirit of the Aldergard | Snow Creature | Bear Spirit | When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. | Lars Grant-West
4.0 LSV

Kardur, Doomscourge | Legendary Creature | Demon Berserker | When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. | Chris Rahn
4.0 LSV