Case File Auditor | Creature | Human Detective | When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may spend mana as though it were mana of any color to cast Case spells. | Ryan Valle
2.5 LSV
Delney, Streetwise Lookout | Legendary Creature | Human Scout | Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. | Darren Tan
1.5 LSV
Due Diligence | Enchantment | Aura | Enchant creature
When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.
Enchanted creature gets +2/+2 and has vigilance. | Borja Pindado
2 LSV
Inside Source | Creature | Human Citizen | When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token.
{3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. | John Stanko
3.5 LSV
Make Your Move | Instant | | Destroy target artifact, enchantment, or creature with power 4 or greater. | Xabi Gaztelua
2 LSV
Makeshift Binding | Enchantment | | When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. | Matt Stewart
4 LSV
Wojek Investigator | Creature | Angel Detective | Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Ben Hill
4.5 LSV
Alquist Proft, Master Sleuth | Legendary Creature | Human Detective | Vigilance
When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. | Andreas Zafiratos
4 LSV
Private Eye | Creature | Homunculus Detective | Other Detectives you control get +1/+1.
Whenever you draw your second card each turn, target Detective can't be blocked this turn. | Vincent Christiaens
3.5 LSV
Sanguine Savior | Creature | Vampire Cleric | Flying, lifelink
Disguise {W/B}{W/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. | Valera Lutfullina
3 LSV
Teysa, Opulent Oligarch | Legendary Creature | Human Advisor | Deathtouch
At the beginning of your end step, investigate for each opponent who lost life this turn.
Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. | Chris Rallis
4 LSV
Treacherous Greed | Instant | | As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life. | Eli Minaya
3.5 LSV
Tomik, Wielder of Law | Legendary Creature | Human Advisor | Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.)
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. | Valera Lutfullina
Warleader's Call | Enchantment | | Creatures you control get +1/+1.
Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. | Aldo Domínguez
3.5 LSV
Trostani, Three Whispers | Legendary Creature | Dryad | {1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn. | Jodie Muir
4 LSV