No Witnesses | Sorcery | | Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Michele Giorgi
4 LSV
Macabre Reconstruction | Sorcery | | This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn.
Return up to two target creature cards from your graveyard to your hand. | Sam Guay
2.5 LSV
Bite Down on Crime | Sorcery | | As an additional cost to cast this spell, you may collect evidence 6. This spell costs {2} less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. | Mike Bierek
3.5 LSV
Hide in Plain Sight | Sorcery | | Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) | Vincent Christiaens
4 LSV
Ill-Timed Explosion | Sorcery | | Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. | Aaron J. Riley
3.5 LSV