Soul Search | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. | A. M. Sartor
1.5 LSV
Deadly Complication | Sorcery | | Choose one or both —
• Destroy target creature.
• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. | Jodie Muir
3.5 LSV
Push // Pull | Sorcery // Sorcery | | Destroy target tapped creature. // Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. | Eli Minaya
LSV
Cease // Desist | Instant // Sorcery | | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. // Destroy all artifacts and enchantments. | Dominik Mayer
LSV
Flotsam // Jetsam | Instant // Sorcery | | Mill three cards. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") // Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. | Anastasia Ovchinnikova
LSV