Anzrag's Rampage | Sorcery | | Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step. | Lucas Graciano
0.5 LSV
Case of the Crimson Pulse | Enchantment | Case | When this Case enters the battlefield, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards. | Adam Paquette
4 LSV
Connecting the Dots | Enchantment | | Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)
{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. | Aaron J. Riley
1 LSV
Fugitive Codebreaker | Creature | Goblin Rogue | Prowess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. | Joseph Weston
4 LSV
Krenko, Baron of Tin Street | Legendary Creature | Goblin | Haste
{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. | Brian Valeza
4 LSV
Krenko's Buzzcrusher | Artifact Creature | Insect Thopter | Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | Joshua Raphael
3.5 LSV
Lamplight Phoenix | Creature | Phoenix | Flying
When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) | Ryan Pancoast
4.5 LSV
Pyrotechnic Performer | Creature | Viashino Assassin | Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. | Peter Polach
4 LSV
Aurelia, the Law Above | Legendary Creature | Angel | Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. | Lie Setiawan
5 LSV
Warleader's Call | Enchantment | | Creatures you control get +1/+1.
Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. | Aldo Domínguez
3.5 LSV
Ill-Timed Explosion | Sorcery | | Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. | Aaron J. Riley
3.5 LSV
Kylox, Visionary Inventor | Legendary Creature | Viashino Artificer | Menace, ward {2}, haste
Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. | Lie Setiawan
1.5 LSV
Blood Spatter Analysis | Enchantment | | When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand. | Jokubas Uogintas
4 LSV
Judith, Carnage Connoisseur | Legendary Creature | Human Shaman | Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." | Jodie Muir
3.5 LSV
Worldsoul's Rage | Sorcery | | Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. | Lius Lasahido
3.5 LSV
Yarus, Roar of the Old Gods | Legendary Creature | Centaur Druid | Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. | Dmitry Burmak
4.5 LSV
Leyline of the Guildpact | Enchantment | | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types. | Daarken
LSV
Niv-Mizzet, Guildpact | Legendary Creature | Dragon Avatar | Flying, hexproof from multicolored
Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. | Chris Rallis
2.5 LSV
Commercial District | Land | Mountain Forest | ({T}: Add {R} or {G}.)
Commercial District enters the battlefield tapped.
When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Julian Kok Joon Wen
3 LSV
Elegant Parlor | Land | Mountain Plains | ({T}: Add {R} or {W}.)
Elegant Parlor enters the battlefield tapped.
When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Kamila Szutenberg
LSV
Raucous Theater | Land | Swamp Mountain | ({T}: Add {B} or {R}.)
Raucous Theater enters the battlefield tapped.
When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Sergey Glushakov
LSV
Thundering Falls | Land | Island Mountain | ({T}: Add {U} or {R}.)
Thundering Falls enters the battlefield tapped.
When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Grady Frederick
LSV