Absolving Lammasu | Creature | Lammasu | Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) | Izzy
4 LSV
Call a Surprise Witness | Sorcery | | Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types. | Julia Metzger
2.5 LSV
Case File Auditor | Creature | Human Detective | When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may spend mana as though it were mana of any color to cast Case spells. | Ryan Valle
2.5 LSV
Case of the Gateway Express | Enchantment | Case | When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Creatures you control get +1/+0. | Edgar Sánchez Hidalgo
4 LSV
Case of the Pilfered Proof | Enchantment | Case | Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Joshua Cairos
1.5 LSV
Essence of Antiquity | Artifact Creature | Golem | Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. | Caio Monteiro
2.5 LSV
Forum Familiar | Creature | Cat | Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar. | Ilse Gort
2.5 LSV
Karlov Watchdog | Creature | Dog | Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. | Craig J Spearing
3 LSV
Krovod Haunch | Artifact | Food Equipment | Equipped creature gets +2/+0.
{2}, {T}, Sacrifice Krovod Haunch: You gain 3 life.
When Krovod Haunch is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens.
Equip {2} | Craig J Spearing
2.5 LSV
Neighborhood Guardian | Creature | Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. | Daren Bader
2.5 LSV
Not on My Watch | Instant | | Exile target attacking creature. | Jason A. Engle
3 LSV
Perimeter Enforcer | Creature | Human Detective | Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. | Josh Hass
3.5 LSV
Sanctuary Wall | Artifact Creature | Wall | Defender
{2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Josu Solano
1 LSV
Wrench | Artifact | Clue Equipment | Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature."
{2}, Sacrifice Wrench: Draw a card.
Equip {2} | Edgar Sánchez Hidalgo
2.5 LSV
No More Lies | Instant | | Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | Liiga Smilshkalne
2 LSV
Private Eye | Creature | Homunculus Detective | Other Detectives you control get +1/+1.
Whenever you draw your second card each turn, target Detective can't be blocked this turn. | Vincent Christiaens
3.5 LSV
Soul Search | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. | A. M. Sartor
1.5 LSV
Wispdrinker Vampire | Creature | Vampire Rogue | Flying
Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. | Zara Alfonso
4 LSV
Lightning Helix | Instant | | Lightning Helix deals 3 damage to any target and you gain 3 life. | Eli Minaya
4 LSV
Meddling Youths | Creature | Human Detective | Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Matt Forsyth
3 LSV
Buried in the Garden | Enchantment | Aura | Enchant land
When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | Tom Babbey
4 LSV
Sumala Sentry | Creature | Elf Archer | Reach
Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. | Nicholas Elias
4 LSV
Fuss // Bother | Instant // Sorcery | | Put a +1/+1 counter on each attacking creature you control. // Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. | Dominik Mayer
LSV
Push // Pull | Sorcery // Sorcery | | Destroy target tapped creature. // Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. | Eli Minaya
LSV
Cease // Desist | Instant // Sorcery | | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. // Destroy all artifacts and enchantments. | Dominik Mayer
LSV