Assimilation Aegis | Artifact | Equipment | When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield.
Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.
Equip {2} | Matt Stewart
4 LSV
Jem Lightfoote, Sky Explorer | Legendary Creature | Human Scout | Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. | Darren Tan
4 LSV
Wrangler of the Damned | Creature | Human Soldier | Flash
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. | Michal Ivan
3.5 LSV
Eriette, the Beguiler | Legendary Creature | Human Warlock | Lifelink
Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. | Chris Rallis
2 LSV
Kellan Joins Up | Legendary Enchantment | | When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. | Wylie Beckert
2 LSV
Kellan, the Kid | Legendary Creature | Human Faerie Rogue | Flying, lifelink
Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. | Magali Villeneuve
3.5 LSV
Lonely Arroyo | Land | Desert | Lonely Arroyo enters the battlefield tapped.
When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent.
{T}: Add {W} or {U}. | Josu Hernaiz