Devilthorn Fox | Creature | Fox | | Filip Burburan
2.0 LSV
Guardian of Pilgrims | Creature | Spirit Cleric | When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. | Lordigan
2.5 LSV
Lone Rider | Creature | Human Knight | First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. | Daarken
1.5 LSV
Selfless Spirit | Creature | Spirit Cleric | Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. | Seb McKinnon
3.0 LSV
Sigardian Priest | Creature | Human Cleric | {1}, {T}: Tap target non-Human creature. | J.P. Targete
3.0 LSV
Steadfast Cathar | Creature | Human Soldier | Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. | Dan Scott
2.0 LSV
Curious Homunculus | Creature | Homunculus | {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. | Filip Burburan
1.5 LSV
Daring Sleuth | Creature | Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. | Seb McKinnon
3.0 LSV
Erdwal Illuminator | Creature | Spirit | Flying
Whenever you investigate for the first time each turn, investigate an additional time. | Seb McKinnon
3.0 LSV
Fogwalker | Creature | Spirit | Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. | Seb McKinnon
2.0 LSV
Manic Scribe | Creature | Human Wizard | When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. | Matt Stewart
1.0 LSV
Rattlechains | Creature | Spirit | Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash. | Lius Lasahido
3.5 LSV
Tattered Haunter | Creature | Spirit | Flying
Tattered Haunter can block only creatures with flying. | Nils Hamm
2.5 LSV
Thing in the Ice | Creature | Horror | Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. | Svetlin Velinov
1.0/3.5 LSV
Wharf Infiltrator | Creature | Human Horror | Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. | Daarken
3.0 LSV
Ghoulcaller's Accomplice | Creature | Human Rogue | {3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery. | Dave Kendall
3.0 LSV
Graf Rats | Creature | Rat | At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. | Jason Felix
2.0 LSV
Olivia's Bloodsworn | Creature | Vampire Soldier | Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn. | Daarken
3.0 LSV
Olivia's Dragoon | Creature | Vampire Berserker | Discard a card: Olivia's Dragoon gains flying until end of turn. | Chris Rallis
2.5 LSV
Relentless Dead | Creature | Zombie | Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield. | Ryan Yee
4.0 LSV
Stromkirk Condemned | Creature | Vampire Horror | Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. | Magali Villeneuve
3.0 LSV
Deranged Whelp | Creature | Wolf | Menace (This creature can't be blocked except by two or more creatures.) | Zoltan Boros
2.0 LSV
Ember-Eye Wolf | Creature | Wolf | Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. | Anthony Palumbo
1.5 LSV
Furyblade Vampire | Creature | Vampire Berserker | Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. | Lius Lasahido
2.0 LSV
Ravenous Bloodseeker | Creature | Vampire Berserker | Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. | James Ryman
3.0/3.5 LSV
Scourge Wolf | Creature | Wolf Horror | First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. | Jama Jurabaev
3.5 LSV
Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
2.5 LSV
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
3.5 LSV
Duskwatch Recruiter | Creature | Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. | Craig J Spearing
3.5 LSV
Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds
3.0 LSV
Hinterland Logger | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. | Karl Kopinski
3.0 LSV
Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk
3.0 LSV
Obsessive Skinner | Creature | Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | John Stanko
3.5 LSV
Ulvenwald Captive | Creature | Werewolf Horror | Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive. | Chris Rahn
2.5 LSV
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
3.0 LSV
Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros
3.0 LSV
Field Creeper | Artifact Creature | Scarecrow | | Anthony Palumbo
1.5 LSV
Lupine Prototype | Artifact Creature | Wolf Construct | Lupine Prototype can't attack or block unless a player has no cards in hand. | Deruchenko Alexander
2.0 LSV