Bygone Bishop | Creature | Spirit Cleric | Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jason A. Engle
3.5 LSV
Dauntless Cathar | Creature | Human Soldier | {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. | Zack Stella
3.0 LSV
Dawn Gryff | Creature | Hippogriff | Flying | Christine Choi
2.0 LSV
Drogskol Shieldmate | Creature | Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. | Nils Hamm
2.0 LSV
Ironclad Slayer | Creature | Human Warrior | When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. | Ryan Pancoast
2.0 LSV
Spectral Shepherd | Creature | Spirit | Flying
{1}{U}: Return target Spirit you control to its owner's hand. | Johann Bodin
3.0 LSV
Thalia, Heretic Cathar | Legendary Creature | Human Soldier | First strike
Creatures and nonbasic lands your opponents control enter the battlefield tapped. | Magali Villeneuve
3.0 LSV
Exultant Cultist | Creature | Human Wizard | When Exultant Cultist dies, draw a card. | Joseph Meehan
2.0 LSV
Geist of the Archives | Creature | Spirit | Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Lake Hurwitz
2.0 LSV
Ingenious Skaab | Creature | Zombie Horror | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{U}: Ingenious Skaab gets +1/-1 until end of turn. | Jesper Ejsing
2.5 LSV
Nebelgast Herald | Creature | Spirit | Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. | Zezhou Chen
3.0 LSV
Crow of Dark Tidings | Creature | Zombie Bird | Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) | Simon Dominic
3.0 LSV
Kindly Stranger | Creature | Human | Delirium — {2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard. | Ryan Pancoast
3.5 LSV
Diregraf Colossus | Creature | Zombie Giant | Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. | Vincent Proce
4 LSV
Liliana's Elite | Creature | Zombie | Liliana's Elite gets +1/+1 for each creature card in your graveyard. | Deruchenko Alexander
1.5 LSV
Thraben Foulbloods | Creature | Zombie Dog | Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) | Deruchenko Alexander
2.0 LSV
Bloodmad Vampire | Creature | Vampire Berserker | Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Johannes Voss
2.0 LSV
Conduit of Storms | Creature | Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform Conduit of Storms. | Raymond Swanland
3.0 LSV
Geier Reach Bandit | Creature | Human Rogue Werewolf | Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. | Slawomir Maniak
3.0 LSV
Hanweir Garrison | Creature | Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.) | Vincent Proce
3.0 LSV
Howlpack Wolf | Creature | Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. | Svetlin Velinov
3.0 LSV
Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang
3.5 LSV
Stromkirk Occultist | Creature | Vampire Horror | Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Magali Villeneuve
3.0 LSV
Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Bloodbriar | Creature | Plant Elemental | Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. | Loïc Canavaggia
2.5 LSV
Byway Courier | Creature | Human Scout | When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Zoltan Boros
3.0 LSV
Graf Mole | Creature | Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. | Lars Grant-West
3.0 LSV
Shrill Howler | Creature | Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler. | Matt Stewart
2.5 LSV
Spirit of the Hunt | Creature | Wolf Spirit | Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | Bastien L. Deharme
3.5 LSV
Tireless Tracker | Creature | Human Scout | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. | Eric Deschamps
4.0 LSV
Spell Queller | Creature | Spirit | Flash
Flying
When Spell Queller enters the battlefield, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. | Adam Paquette
4.0 LSV
Prized Amalgam | Creature | Zombie | Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. | Karl Kopinski
3.0 LSV
Olivia, Mobilized for War | Legendary Creature | Vampire Knight | Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. | Eric Deschamps
4.5 LSV
Mournwillow | Creature | Plant Skeleton | Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | Jeff Simpson
2.5 LSV
Harvest Hand | Artifact Creature | Scarecrow | When Harvest Hand dies, return it to the battlefield transformed under your control. | Jason Felix
2.5 LSV
Wild-Field Scarecrow | Artifact Creature | Scarecrow | Defender
{2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. | Jakub Kasper
3.0 LSV
Eternal Scourge | Creature | Eldrazi Horror | You may cast Eternal Scourge from exile.
When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. | Winona Nelson
2.0 LSV