Apothecary Geist | Creature | Spirit | Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. | Franz Vohwinkel
2.5 LSV
Courageous Outrider | Creature | Human Scout | When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Ryan Alexander Lee
2.5 LSV
Fiend Binder | Creature | Human Soldier | Whenever Fiend Binder attacks, tap target creature defending player controls. | David Gaillet
1.5 LSV
Gisela, the Broken Blade | Legendary Creature | Angel Horror | Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. | Clint Cearley
4.5 LSV
Nearheath Chaplain | Creature | Human Cleric | Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. | Zoltan Boros
3.5 LSV
Odric, Lunarch Marshal | Legendary Creature | Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | Chase Stone
3.5 LSV
Heron's Grace Champion | Creature | Human Knight | Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Todd Lockwood
4.0 LSV