Bruna, the Fading Light | Legendary Creature | Angel Horror | When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.) | Clint Cearley
4.0 LSV
Bygone Bishop | Creature | Spirit Cleric | Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Jason A. Engle
3.5 LSV
Odric, Lunarch Marshal | Legendary Creature | Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | Chase Stone
3.5 LSV
Selfless Spirit | Creature | Spirit Cleric | Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. | Seb McKinnon
3.0 LSV
Thalia, Heretic Cathar | Legendary Creature | Human Soldier | First strike
Creatures and nonbasic lands your opponents control enter the battlefield tapped. | Magali Villeneuve
3.0 LSV
Thalia's Lancers | Creature | Human Knight | First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. | David Palumbo
2.5/4.5 LSV
Docent of Perfection | Creature | Insect Horror | Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. | Nils Hamm
4.5 LSV
Forgotten Creation | Creature | Zombie Horror | Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. | Izzy
4.0 LSV
Geralf's Masterpiece | Creature | Zombie Horror | Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
{3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. | Daarken
4.0 LSV
Mausoleum Wanderer | Creature | Spirit | Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. | Kieran Yanner
2.0 LSV
Rattlechains | Creature | Spirit | Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash. | Lius Lasahido
3.5 LSV
Thing in the Ice | Creature | Horror | Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. | Svetlin Velinov
1.0/3.5 LSV
Wharf Infiltrator | Creature | Human Horror | Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. | Daarken
3.0 LSV
Diregraf Colossus | Creature | Zombie Giant | Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. | Vincent Proce
4 LSV
Noosegraf Mob | Creature | Zombie | Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. | Seb McKinnon
4.0 LSV
Stromkirk Condemned | Creature | Vampire Horror | Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. | Magali Villeneuve
3.0 LSV
Tree of Perdition | Creature | Plant | Defender
{T}: Exchange target opponent's life total with Tree of Perdition's toughness. | Jung Park
3.0 LSV
Voldaren Pariah | Creature | Vampire Horror | Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | James Ryman
4.0 LSV
Assembled Alphas | Creature | Wolf | Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. | Christopher Moeller
2.5 LSV
Bedlam Reveler | Creature | Devil Horror | This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. | Jama Jurabaev
4.0 LSV
Falkenrath Gorger | Creature | Vampire Berserker | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Anna Steinbauer
3.0 LSV
Flameblade Angel | Creature | Angel | Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. | Cynthia Sheppard
4.0 LSV
Hanweir Garrison | Creature | Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.) | Vincent Proce
3.0 LSV
Sin Prodder | Creature | Devil | Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. | Jack Wang
3.5 LSV
Permeating Mass | Creature | Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. | Joseph Meehan
2.0 LSV
Sage of Ancient Lore | Creature | Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. | Slawomir Maniak
4.0 LSV
Spirit of the Hunt | Creature | Wolf Spirit | Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | Bastien L. Deharme
3.5 LSV
Tireless Tracker | Creature | Human Scout | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. | Eric Deschamps
4.0 LSV
Ulvenwald Hydra | Creature | Hydra | Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. | Raymond Swanland
3.5 LSV
Spell Queller | Creature | Spirit | Flash
Flying
When Spell Queller enters the battlefield, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. | Adam Paquette
4.0 LSV
Heron's Grace Champion | Creature | Human Knight | Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Todd Lockwood
4.0 LSV
Prized Amalgam | Creature | Zombie | Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. | Karl Kopinski
3.0 LSV
Altered Ego | Creature | Shapeshifter | This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. | Kev Walker
4.5 LSV
Bloodhall Priest | Creature | Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Mark Winters
3.5 LSV
Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros
3.0 LSV
Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak
4.5 LSV
Distended Mindbender | Creature | Eldrazi Insect | Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards. | Yohann Schepacz
3.0 LSV
Elder Deep-Fiend | Creature | Eldrazi Octopus | Flash
Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, tap up to four target permanents. | Jason Felix
4.0 LSV
Eternal Scourge | Creature | Eldrazi Horror | You may cast Eternal Scourge from exile.
When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. | Winona Nelson
2.0 LSV