Daring Sleuth | Creature | Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. | Seb McKinnon
Erdwal Illuminator | Creature | Spirit | Flying
Whenever you investigate for the first time each turn, investigate an additional time. | Seb McKinnon
Furtive Homunculus | Creature | Homunculus | Skulk (This creature can't be blocked by creatures with greater power.) | Wayne Reynolds
Manic Scribe | Creature | Human Wizard | When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. | Matt Stewart
Rattlechains | Creature | Spirit | Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash. | Lius Lasahido
Seagraf Skaab | Creature | Zombie | | Jama Jurabaev
Thing in the Ice | Creature | Horror | Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. | Svetlin Velinov