All That Glitters | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. | Iain McCaig
1.0 LSV
Charming Prince | Creature | Human Noble | When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. | Randy Vargas
3.5 LSV
Flutterfox | Creature | Fox | As long as you control an artifact or enchantment, Flutterfox has flying. | Lucas Graciano
3.0 LSV
Glass Casket | Artifact | | When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. | Anastasia Ovchinnikova
3.5 LSV
Hushbringer | Creature | Faerie | Flying, lifelink
Creatures entering the battlefield or dying don't cause abilities to trigger. | Bastien L. Deharme
2.5 LSV
Shepherd of the Flock | Creature | Human Peasant | | Drew Baker
3.0 LSV
Shining Armor | Artifact | Equipment | Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Eric Deschamps
1.5 LSV
Silverflame Squire | Creature | Human Soldier | | Lie Setiawan
3.5 LSV
Trapped in the Tower | Enchantment | Aura | Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated. | Howard Lyon
4.0 LSV
Worthy Knight | Creature | Human Knight | Whenever you cast a Knight spell, create a 1/1 white Human creature token. | Yongjae Choi
4.0 LSV
Youthful Knight | Creature | Human Knight | First strike | Heonhwa Choe
3.0 LSV
Dance of the Manse | Sorcery | | Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. | Yeong-Hao Han
1.0 LSV
Wintermoor Commander | Creature | Human Knight | Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Tyler Jacobson
3.5 LSV
Inspiring Veteran | Creature | Human Knight | Other Knights you control get +1/+1. | Scott Murphy
3.0 LSV