Jace, Wielder of Mysteries | Legendary Planeswalker | Jace | If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game. | Anna Steinbauer
3.0 LSV
Spark Double | Creature | Illusion | You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. | Eric Deschamps
4.0 LSV
Ral, Storm Conduit | Legendary Planeswalker | Ral | Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Wesley Burt
3.0 LSV
Tamiyo, Collector of Tales | Legendary Planeswalker | Tamiyo | Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand. | Chase Stone
1.5 LSV