Jace, Wielder of Mysteries | Legendary Planeswalker | Jace | If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game. | Anna Steinbauer
3.0 LSV
Teferi, Time Raveler | Legendary Planeswalker | Teferi | Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. | Chris Rallis
4.0 LSV
Ral, Storm Conduit | Legendary Planeswalker | Ral | Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Wesley Burt
3.0 LSV
Tamiyo, Collector of Tales | Legendary Planeswalker | Tamiyo | Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand. | Chase Stone
1.5 LSV