![Zendikar Rising: Kargan Intimidator](/img/cards/zendikar-rising/znr-kargan-intimidator-145.jpg)
Kargan Intimidator | Creature | Human Warrior | Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn. | Kieran Yanner
4.0 LSV
![Zendikar Rising: Magmatic Channeler](/img/cards/zendikar-rising/znr-magmatic-channeler-148.jpg)
Magmatic Channeler | Creature | Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. | Bryan Sola
3.5 LSV
![Zendikar Rising: Kaza, Roil Chaser](/img/cards/zendikar-rising/znr-kaza-roil-chaser-225.jpg)
Kaza, Roil Chaser | Legendary Creature | Human Wizard | Flying, haste
{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. | Ekaterina Burmak
3.5 LSV