Artificer's Hex | Enchantment | Aura | Enchant Equipment
At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. | Franz Vohwinkel
Blightcaster | Creature | Human Wizard | Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. | Winona Nelson
Corrupt | Sorcery | | Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. | Dave Allsop
Diabolic Tutor | Sorcery | | Search your library for a card, put that card into your hand, then shuffle. | Greg Staples
Doom Blade | Instant | | Destroy target nonblack creature. | Chippy
Gnawing Zombie | Creature | Zombie | {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. | Greg Staples
Sengir Vampire | Creature | Vampire | Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. | Kev Walker
Tenacious Dead | Creature | Skeleton Warrior | When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control. | John Stanko
Vampire Warlord | Creature | Vampire Warrior | Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | Wesley Burt