Accorder's Shield | Artifact | Equipment | Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Alan Pollack
Bubbling Cauldron | Artifact | | {1}, {T}, Sacrifice a creature: You gain 4 life.
{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. | Eric Deschamps
Darksteel Ingot | Artifact | | Indestructible
{T}: Add one mana of any color. | Martina Pilcerova
Elixir of Immortality | Artifact | | {2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. | Zoltan Boros & Gabor Szikszai
Fireshrieker | Artifact | Equipment | Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Christopher Moeller
Millstone | Artifact | | {2}, {T}: Target player mills two cards. | Yeong-Hao Han
1.0 LSV
Rod of Ruin | Artifact | | {3}, {T}: Rod of Ruin deals 1 damage to any target. | Mark Zug
Staff of the Death Magus | Artifact | | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. | Daniel Ljunggren
Staff of the Flame Magus | Artifact | | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. | Daniel Ljunggren
Staff of the Mind Magus | Artifact | | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. | Daniel Ljunggren
Staff of the Sun Magus | Artifact | | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. | Daniel Ljunggren
Staff of the Wild Magus | Artifact | | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. | Daniel Ljunggren
Vial of Poison | Artifact | | {1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Franz Vohwinkel