Angelic Accord | Enchantment | | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. | Michael C. Hayes
Banisher Priest | Creature | Human Cleric | When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) | Willian Murai
Blessing | Enchantment | Aura | Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn. | Jason A. Engle
Brave the Elements | Instant | | Choose a color. White creatures you control gain protection from the chosen color until end of turn. | Goran Josic
Congregate | Instant | | Target player gains 2 life for each creature on the battlefield. | Mark Zug
Serra Angel | Creature | Angel | Flying, vigilance | Greg Staples
Steelform Sliver | Creature | Sliver | Sliver creatures you control get +0/+1. | Chase Stone
Stonehorn Chanter | Creature | Rhino Cleric | {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) | Raymond Swanland
Wall of Swords | Creature | Wall | Defender (This creature can't attack.)
Flying | Zoltan Boros & Gabor Szikszai