
Fang Guardian | Creature | Ape Druid | Flash
When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn. | Jason A. Engle

Fang-Druid Summoner | Creature | Ape Druid | Reach
When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle. | Nino Is

Hazard of the Dunes | Creature | Wurm | Trample, reach
Exhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) | Brent Hollowell

Ooze Patrol | Creature | Ooze | When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) | Forrest Schehl

Oviya, Automech Artisan | Legendary Creature | Human Artificer | Each creature that's attacking one of your opponents has trample.
{G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it. | Julia Metzger

Brightglass Gearhulk | Artifact Creature | Construct | First strike, trample
When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. | José Parodi

Caradora, Heart of Alacria | Legendary Creature | Human Knight | When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.
If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead. | Mirko Failoni