
Avishkar Raceway | Land | | Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
{T}: Add {C}.
Max speed — {3}, {T}, Discard a card: Draw a card. | Julian Kok Joon Wen
1.5 LSV

Bloodfell Caves | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {R}. | Ron Spencer
2.5 LSV

Blossoming Sands | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {W}. | Valera Lutfullina
2.5 LSV

Dismal Backwater | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
2.5 LSV

Jungle Hollow | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}. | Eddie Mendoza
2.5 LSV

Night Market | Land | | This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
Cycling {3} ({3}, Discard this card: Draw a card.) | David Álvarez
2.5 LSV

Rugged Highlands | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {G}. | Florian de Gesincourt
2.5 LSV

Scoured Barrens | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}. | Eddie Mendoza
2.5 LSV

Swiftwater Cliffs | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}. | Mark Poole
2.5 LSV

Thornwood Falls | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}. | Eddie Mendoza
2.5 LSV

Tranquil Cove | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}. | Wayne Wu
2.5 LSV

Wind-Scarred Crag | Land | | This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}. | Svetlin Velinov
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Maxime Minard
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Jonas De Ro
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Chris Ostrowski
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Andreas Rocha
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Samuele Bandini
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Titus Lunter
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Leon Tukker
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Samuele Bandini
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Mark Poole
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Leon Tukker
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Samuele Bandini
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Ron Spencer
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Leon Tukker
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Samuele Bandini
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Leon Tukker
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Samuele Bandini
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Yeong-Hao Han
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Leon Tukker
LSV