
Brightglass Gearhulk | Artifact Creature | Construct | First strike, trample
When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. | José Parodi

Sab-Sunen, Luxa Embodied | Legendary Creature | God | Reach, trample, indestructible
Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.)
At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. | Valera Lutfullina

Pyrewood Gearhulk | Artifact Creature | Construct | Vigilance, menace
When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn. | Martin de Diego Sádaba

Mimeoplasm, Revered One | Legendary Creature | Ooze | As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way.
{2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability. | Ron Spencer

Loot, the Pathfinder | Legendary Creature | Beast Noble | Double strike, vigilance, haste
Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.)
Exhaust — {U}, {T}: Draw three cards.
Exhaust — {R}, {T}: Loot deals 3 damage to any target. | Ernanda Souza