Cartouche of Strength | Enchantment | Aura Cartouche | Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample. | Kieran Yanner
Gift of Paradise | Enchantment | Aura | Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has "{T}: Add two mana of any one color." | Ryan Pancoast
Sandwurm Convergence | Enchantment | | Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token. | Slawomir Maniak
Sixth Sense | Enchantment | Aura | Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card." | Zoltan Boros
Trial of Strength | Enchantment | | When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. | Kieran Yanner
Bounty of the Luxa | Enchantment | | At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. | Jonas De Ro