![Battle for Zendikar: Belligerent Whiptail](/img/cards/battle-for-zendikar/bfz-belligerent-whiptail-141.jpg)
Belligerent Whiptail | Creature | Wurm | Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. | Jakub Kasper
![Battle for Zendikar: Lavastep Raider](/img/cards/battle-for-zendikar/bfz-lavastep-raider-147.jpg)
Lavastep Raider | Creature | Goblin Warrior | {2}{R}: Lavastep Raider gets +2/+0 until end of turn. | Matt Stewart
![Battle for Zendikar: Makindi Sliderunner](/img/cards/battle-for-zendikar/bfz-makindi-sliderunner-148.jpg)
Makindi Sliderunner | Creature | Beast | Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. | Matt Stewart
![Battle for Zendikar: Ondu Champion](/img/cards/battle-for-zendikar/bfz-ondu-champion-149.jpg)
Ondu Champion | Creature | Minotaur Warrior Ally | Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. | Volkan Baǵa
![Battle for Zendikar: Reckless Cohort](/img/cards/battle-for-zendikar/bfz-reckless-cohort-152.jpg)
Reckless Cohort | Creature | Human Warrior Ally | Reckless Cohort attacks each combat if able unless you control another Ally. | Volkan Baǵa
![Battle for Zendikar: Shatterskull Recruit](/img/cards/battle-for-zendikar/bfz-shatterskull-recruit-155.jpg)
Shatterskull Recruit | Creature | Giant Warrior Ally | Menace (This creature can't be blocked except by two or more creatures.) | David Palumbo
![Battle for Zendikar: Valakut Invoker](/img/cards/battle-for-zendikar/bfz-valakut-invoker-159.jpg)
Valakut Invoker | Creature | Human Shaman | {8}: Valakut Invoker deals 3 damage to any target. | Joseph Meehan
![Battle for Zendikar: Valakut Predator](/img/cards/battle-for-zendikar/bfz-valakut-predator-160.jpg)
Valakut Predator | Creature | Elemental | Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. | Kev Walker