Blacksmith's Talent | Enchantment | Class | (Gain the next level as a sorcery to add its ability.)
When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}.
{2}{R}: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
{3}{R}: Level 3
During your turn, equipped creatures you control have double strike and haste. | Vincent Christiaens
2.5 LSV
Heartfire Hero | Creature | Mouse Soldier | Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
When Heartfire Hero dies, it deals damage equal to its power to each opponent. | Jakub Kasper
2.5 LSV
Hired Claw | Creature | Lizard Mercenary | Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.
{1}{R}: Put a +1/+1 counter on Hired Claw. Activate this ability only if an opponent has lost life this turn and only once each turn. | Quintin Gleim
4 LSV
Might of the Meek | Instant | | Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card. | Danny Schwartz
2 LSV
War Squeak | Enchantment | Aura | Enchant creature
When War Squeak enters, target creature an opponent controls can't block this turn.
Enchanted creature gets +1/+1 and has haste. | Zoltan Boros
2 LSV