Dragonhawk, Fate's Tempest | Legendary Creature | Bird Dragon | Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled. | Victor Adame Minguez
5 LSV
Quaketusk Boar | Creature | Elemental Boar | Reach, trample, haste | Andrew Mar
3.5 LSV
Reptilian Recruiter | Creature | Lizard Warrior | Trample
When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. | Joshua Cairos
2 LSV
Alania, Divergent Storm | Legendary Creature | Otter Wizard | Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. | Joshua Raphael
3.5 LSV
Junkblade Bruiser | Creature | Raccoon Berserker | Trample
Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) | Omar Rayyan
2.5 LSV