Driftgloom Coyote | Creature | Elemental Coyote | When Driftgloom Coyote enters, exile target creature an opponent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom Coyote. | Betty Jiang
4 LSV
Knightfisher | Creature | Bird Knight | Flying
Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token. | Jakob Eirich
3.5 LSV
Quaketusk Boar | Creature | Elemental Boar | Reach, trample, haste | Andrew Mar
3.5 LSV
Reptilian Recruiter | Creature | Lizard Warrior | Trample
When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. | Joshua Cairos
2 LSV
Hivespine Wolverine | Creature | Elemental Wolverine | When Hivespine Wolverine enters, choose one —
• Put a +1/+1 counter on target creature you control.
• Hivespine Wolverine fights target creature token.
• Destroy target artifact or enchantment. | Lars Grant-West
3.5 LSV
Starseer Mentor | Creature | Bat Warlock | Flying, vigilance
At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. | Taras Susak
3.5 LSV