
Hunter's Prowess | Sorcery | | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | Greg Staples
3 LSV

Mischief and Mayhem | Sorcery | | Up to two target creatures each get +4/+4 until end of turn. | Zack Stella