Hunter's Prowess | Sorcery |  | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | Greg Staples
                
                                    3 LSV
                        
                    Mischief and Mayhem | Sorcery |  | Up to two target creatures each get +4/+4 until end of turn. | Zack Stella