Aerial Engineer | Creature | Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. | Zoltan Boros
3.5 LSV
Heroic Reinforcements | Sorcery | | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) | Scott Murphy
3.5 LSV
Skyrider Patrol | Creature | Elf Scout | Flying
At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. | Mitchell Malloy
4.0 LSV
Brawl-Bash Ogre | Creature | Ogre Warrior | Menace (This creature can't be blocked except by two or more creatures.)
Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. | Even Amundsen
3.0 LSV
Poison-Tip Archer | Creature | Elf Archer | Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life. | Dmitry Burmak
3.5 LSV