Sift | Sorcery | | Draw three cards, then discard a card. | Jeremy Jarvis
2.5 LSV
Sleep | Sorcery | | Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. | Chris Rahn
2.5 LSV
Blood Divination | Sorcery | | As an additional cost to cast this spell, sacrifice a creature.
Draw three cards. | Filip Burburan
2.0 LSV
Tectonic Rift | Sorcery | | Destroy target land. Creatures without flying can't block this turn. | John Avon
1.0 LSV
Heroic Reinforcements | Sorcery | | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) | Scott Murphy
3.5 LSV