Aether Tunnel | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+0 and can't be blocked. | Lucas Graciano
1.0/3.0 LSV
Bone to Ash | Instant | | Counter target creature spell.
Draw a card. | Clint Cearley
2.5 LSV
Departed Deckhand | Creature | Spirit Pirate | When Departed Deckhand becomes the target of a spell, sacrifice it.
Departed Deckhand can't be blocked except by Spirits.
{3}{U}: Another target creature you control can't be blocked this turn except by Spirits. | Zoltan Boros
4.0 LSV
Exclusion Mage | Creature | Human Wizard | When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. | Chris Seaman
4.0 LSV
Horizon Scholar | Creature | Sphinx | Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Karl Kopinski
3.5 LSV
Mirror Image | Creature | Shapeshifter | You may have Mirror Image enter the battlefield as a copy of a creature you control. | Randy Vargas
2.0 LSV
Psychic Corrosion | Enchantment | | Whenever you draw a card, each opponent mills two cards. | Bastien L. Deharme
0.5/2.5 LSV
Sift | Sorcery | | Draw three cards, then discard a card. | Jeremy Jarvis
2.5 LSV
Skilled Animator | Creature | Human Artificer | When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. | Jason A. Engle
2.5 LSV
Sleep | Sorcery | | Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. | Chris Rahn
2.5 LSV
Surge Mare | Creature | Horse Fish | Surge Mare can't be blocked by green creatures.
Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
{1}{U}: Surge Mare gets +2/-2 until end of turn. | Sam Rowan
2.0 LSV
Switcheroo | Sorcery | | Exchange control of two target creatures. | Kev Walker
1.5 LSV
Aerial Engineer | Creature | Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. | Zoltan Boros
3.5 LSV
Psychic Symbiont | Creature | Nightmare Horror | Flying
When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. | Robbie Trevino
3.5 LSV
Enigma Drake | Creature | Drake | Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. | Steve Argyle
3.0 LSV
Skyrider Patrol | Creature | Elf Scout | Flying
At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. | Mitchell Malloy
4.0 LSV