Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
2.5 LSV
Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
2.5 LSV
Temple of Malady | Land | | Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}. | Titus Lunter
3.0 LSV
Temple of Mystery | Land | | Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}. | Piotr Dura
3.0 LSV
Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
2.5 LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Volkan Baǵa
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Steven Belledin
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Jim Nelson
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
LSV