Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
2.5 LSV
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
2.5 LSV
Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
2.5 LSV
Temple of Epiphany | Land | | Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}. | Adam Paquette
3.0 LSV
Temple of Triumph | Land | | Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}. | Piotr Dura
3.0 LSV
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
2.5 LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sam Burley
LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Karl Kopinski
LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette
LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Andreas Rocha
LSV