Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
2.5 LSV
Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
2.5 LSV
Temple of Silence | Land | | Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}. | Adam Paquette
3.0 LSV
Temple of Triumph | Land | | Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}. | Piotr Dura
3.0 LSV
Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
2.5 LSV
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
2.5 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | John Avon
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Zoltan Boros & Gabor Szikszai
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Nils Hamm
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Andreas Rocha
LSV