
Duress | Sorcery | | Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | Steven Belledin
0.5 LSV

Crash Through | Sorcery | | Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card. | Izzy
1.0/2.0 LSV

Primal Might | Sorcery | | Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. | Randy Vargas
4.0 LSV