Sanctum of Tranquil Light | Legendary Enchantment | Shrine | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. | Johannes Voss
0.5/2.0 LSV
Selfless Savior | Creature | Dog | Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Ralph Horsley
2.5 LSV
Miscast | Instant | | Counter target instant or sorcery spell unless its controller pays {3}. | Steve Argyle
0.0 LSV
Archfiend's Vessel | Creature | Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. | Jake Murray
1.0/3.5 LSV
Witch's Cauldron | Artifact | | {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card. | Jason A. Engle
1.5 LSV
Skyway Sniper | Creature | Elf Archer | Reach (This creature can block creatures with flying.)
{2}{G}: Skyway Sniper deals 1 damage to target creature with flying. | Even Amundsen
1.0 LSV
Wildwood Scourge | Creature | Hydra | Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. | Bryan Sola
3.5 LSV