
Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
2.5 LSV

Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
2.5 LSV

Dismal Backwater | Land | | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
2.5 LSV

Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV

Radiant Fountain | Land | | When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}. | Adam Paquette
0.0 LSV

Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
2.5 LSV

Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
2.5 LSV

Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
2.5 LSV

Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
2.5 LSV

Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
2.5 LSV

Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
2.5 LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | John Avon
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Nils Hamm
LSV

Plains | Basic Land | Plains | ({T}: Add {W}.) | Andreas Rocha
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Cliff Childs
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Jonas De Ro
LSV

Island | Basic Land | Island | ({T}: Add {U}.) | Andreas Rocha
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Mike Bierek
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Cliff Childs
LSV

Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Christine Choi
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Cliff Childs
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Jonas De Ro
LSV

Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Andreas Rocha
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Volkan Baǵa
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Steven Belledin
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Jonas De Ro
LSV